Table of contents
- Preface: Giving first insight into the idea and why I think that hooking into a browser is a good idea.
- Many different ways to make browser game bots: Discussion various techniques to write HTTP/WebSocket bots
- How does chess.com internally look like?: Investigation of the client side behavior of chess.com
- How the bot works: Explaining how my shared library hooks firefox network functions
- Conclusion: Summary of my discoveries
- Demo Video and another, better demo video: You might only watch that video, but make sure you read the explanation on the very bottom of this blog post!
- You may find the sources to the shared library (so) on my github account.
Preface
Usually I don't have good ideas in forms of flashes of genius. On the contrary, I think that many endeavors and interesting projects might be reasonable if realized, but often so, there's a huge amount of work involved and too many variables and strategic decisions in the process that could eventually render the project a failure. What I try to say: A mediocre idea well engineered might be a good product. But a good idea badly implemented and designed is usually just bad in …
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